This game was a personal endeavor I undertook after completing tutorials on the Unity official website. Eager to test and improve my skills, I decided to create my own game as a practical exercise.
In this project, I developed a dialogue system for two NPCs and crafted footstep sounds for the protagonist. I also programmed AI for two types of NPCs, chickens, and monsters, along with health systems for the protagonist and the monsters. Additionally, I designed three different game scenes, offering two distinct gameplay modes.
This early exploration of game development was a significant learning curve for me. Throughout the process, I gained invaluable knowledge through the Unity community, advice from university professors, and various online resources. This foundational experience in game creation with Unity was instrumental in enhancing my skills for future projects in game development.